Does Smite Increas Dmg To Withertreehorse

  1. Does Smite Increase Dmg To Withertreehorse
  2. Does Smite Do More Damage To The Wither
Does smite increase dmg to withertreehorse

Angus, for example, is a DPS (damage per second) attacker, Sigurd becomes immune to damage for 5 seconds, and Moloch does damage while stunning the enemy. Marksmen, meanwhile, are projectile launchers that fight at the back and tend to be on the squishier side – we won’t go into detail here, as they work very similarly to each other. Their damage output isn't enough to do much yet and they NEED gear and exp to shine. Plus they are super fragile. It usually seems ok if the other team has a similar pair of gods but in situations where you end up with like, 2 mages in duo you can get pressured back to your towers early game where you just kind of wither and fall behind. When 'Smite' is added to a weapon, it grants bonus damage against any mob that is undead, including skeletons, zombies, withers, wither skeletons and zombie pigmen. Each level of 'Smite' adds an extra 2.5 damage to each hit to one of these mobs. The maximum level is 'Smite V,' which is the fifth level. I would love to know which gods have the highest burst damage. I know that Scylla deals great damage, but I don't really like the looking of that god and Anubis has the highest DPS in the game but it takes like 2 seconds maybe? I don't remember, anyways: What are the top 5 burst damage champions? I'm looking to play gods with the highest damage, don't really care about defense or health.

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Post time 2019-8-6 07:32 PM|Show the author posts only|Descending|Read mode

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Edited by StreetGamer at 2019-8-6 08:25 PM

Spell curse (passive): Every 12 seconds his range will be increased and his next basic attack will deal 120% atk dmg + 8% of his max hp and he will slow enemy and get healed for 8% of his max hp. Cooldown is reduces for 4 seconds if he attack enemy.

Fun fact: Attacking turrets with spell curse won't heal you


Tyrant's revenge: This abiliy will let him to launch him in aimed direction knocking enemys in small area and dealing 80+10(+1.5% bonus dmg)(more hp more demage)

Fun fact: He will stop his dash if he get in touch with enemy hero, but if he chooses to leap oven monsters his leap won't be stoped. Also if you are fighting sun this ability will ignore his clones and you will be in ability to attack the real sun. Also there is way to increase range of this ability if we are passing over wall and blue line with which we aim pass 50% of wall we will get higher range if it is lower than 50% we will get crushed at wall.

Bouncing ball: This ability will increas you defensive status while using it. This ability deal 30+6(+2%) of his max hp like magic demage and this will slow enemy heros by 80% (slow last for 0.5s)

Fun fact: this ability stop all kinds of dashes like karrie's or fanny's, but heros with knock up like mino, lasley ana with nana's 2nd ability will make this ability over. Casting first ability or ultimate will automatically make this ability over

Tyrant's rage (Ultimate): With this ability Khufra can push enemy in directed area and slow enemy down for 1.25s

. This ability will deal 300+100% atk dmg and slow down enemy heros. If ultimate is directed to wall enemy will be stunned instead of slowed.


Petrify: This is great spell for higher cc and make good combo with ultimate (use petrify moment before casting ultimate)

Aegise: Use this spell if you plan to dive in turret.


His demage will be higher with higher hp. So i am using usually as first item 'Cursed helmet'

Next are boots, i usually go for warrior boots or tough boots.

Guardian helmet is third item in my build because of his unique passive-recovery, we will get healt if we are out kf combate for some times.

Queen's wings is our next item. This is good item for tank because of uniquepassive-Demonize which reduce demage that we take on low hp.

5th item is Athena's shielde, this item grant us shield every 30 sec.
Twilight armor is final item, that is good against heros that can deal very big demage in one shot,

With item's unique passive we will take 900 dmg at maximum.

Khufra is strong against: gussion, guinevere, kaja, esmeralda...


Khufra is weak against chou, mino, nana...

I am picking tank emblems and i am maxing vitality, purity and brave smite.
Well i am firstly using tyrant's revenge, after that i am using ultimate and stun all enemy in area, and activating bouncing ball.
Be careful when you fight heros with purify!!

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DmgWither

A Movement penalty is caused by certain actions. These penalties will reduce a god's movement speed while they perform them. The Backpedal penalty is applied when walking backward. The Strafing penalty is applied for moving sideways. The Basic Attack penalty is applied while firing basic attacks and for a short time afterwards. None of these penalties are shown in the movement speed counter. Some effects such as Medusa's passive ability, or items like Hastened Katana allow one or more of these penalties to be ignored.

According to community experiments:

  • Backpedal penalty = 40% reduced†
  • Strafing penalty = 20% reduced†
  • Ranged Basic Attack penalty = 50% reduced†
  • Melee Basic Attack penalty = 35% reduced†

†These numbers are based on player experimentation. No official values have been given.

Does Smite Increase Dmg To Withertreehorse

Note: Movement speed reduction from the mentioned above sources can be compounded, but cannot exceed 50% reduction (e.g moving backwards while attacking will only reduce the player's movement speed by 50%).

Does Smite Do More Damage To The Wither

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